; ram offset (raw -> ram)
#1f800



; game - remap guncon --> justifier data
$5179c
2016010800000000
$45880
0E80023C4816010C244C4234050041900280043C602181A0080041940E80043C06004394084C81A4104C83A4080041940C80043C0600439460FF2120A09D81AC88FF6320A89D83AC0E80023C4816010C464C4234050041900280043C612181A0080041940E80043C060043940C4C81A4144C83A4080041940C80043C0600439460FF2120A49D81AC88FF6320AC9D83AC1800A98F00000000E9450108000000000100419063001034290030140000000031000134010041A004005084060043840200012A0500201001000134050041A0060040A40F000010080040A4050040A0A1FF102260FF1022800910000081100020800102AA02013CAAAA21341800010210800000A0001022080050A4F0FF6320060043A402005094FFFF0434002003320200601400000000FF7F8430080003320200601400000000FFBF8430004003320200601400000000F7FF8430020044A40800E00300000000



; game - justifier latch reset
$5de1c
00000000
$511bc
0000



; game - justifier ID remap
$5e4f8
63



; main menu - justifier ID
$744cc
63


; options menu - justifier ID
$74df0
63
$75610
63


; calibration ID
$75ab4
63


; stage select - justifier ID
$79c74
63


; stage select - latch cursor
$79e2c
00000000
$79e34
00000000
